SplasheryPlayground
Room Echo Meter, standing in a box with a red wall and a green wall.

Please do not tap the glass.

Room Echo Meter

Reverberation is sound that keeps bouncing around a room after its source stops.

Open in the PlaygroundHow to play

The facts

Shelf
Studio
Kind
Built from a recipe
Your own
Your room
Sound
Yes
Licenses
MIT, Apache-2.0

How to play, in the Playground

Tap “Use my microphone” in the Splash tab, then clap once: the echo time shows on the back wall.

Its controls

ControlKindRangeStart
Clap in the sample roomTap
Clap in the sample roomButton

About it

Reverberation is sound that keeps bouncing around a room after its source stops. RT60 is the time for its energy to fall by 60 decibels, to one millionth. This splash estimates that time from a measured decay slope, extrapolating when it cannot observe the entire 60-decibel fall; background noise and the recording affect the result.

Tap the splash to hear and see the sample room's clap. For your room, tap Use my microphone in the Splash tab, clap sharply once and stay quiet for two seconds. The page estimates background noise and fits the sound's fading energy. The back wall shows the result; floor rings visualize the decay at half speed. A noisy or unclear clap may be rejected. Audio is processed temporarily on this device and is not uploaded or saved. This is an exploratory estimate, not a calibrated room-acoustics measurement.

Details

Splats
Opens at 200,000 at Mid Detail, 80,171 at Low, and up to 320,000 at Max

Sources and credits

Made in Splashery. Its code is MIT.

Libraries

Apache-2.0
Depth Anything V2 Small, quantized ONNX (lane LSTUDIO, copied from Splashery)
MIT
omggif 1.0.10
MIT
ONNX Runtime Web 1.30.0 (its modules)

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