References
Numbered sources, cited in the text by their number in square brackets. Each entry gives the authors, the title, where it appeared, the year, and a link. "Further reading" above lists more papers on splats.
- Kerbl, B., Kopanas, G., Leimkühler, T., and Drettakis, G. "3D Gaussian Splatting for Real-Time Radiance Field Rendering." ACM Transactions on Graphics (SIGGRAPH), 2023. arxiv.org/pdf/2308.04079
- Zwicker, M., Pfister, H., van Baar, J., and Gross, M. "EWA Volume Splatting." Proceedings of IEEE Visualization, 2001. cs.umd.edu/~zwicker/publications/EWAVolumeSplatting-VIS01.pdf
- Porter, T., and Duff, T. "Compositing Digital Images." Computer Graphics (SIGGRAPH) 18(3), 1984, pp. 253–259. doi.org/10.1145/964965.808606 (some networks refuse that address; the author-hosted copy is keithp.com/~keithp/porterduff/p253-porter.pdf)
- "Multivariate normal distribution." Wikipedia, the free encyclopedia. en.wikipedia.org/wiki/Multivariate_normal_distribution
- "Quadratic form." Wikipedia, the free encyclopedia. en.wikipedia.org/wiki/Quadratic_form
- "Affine transformation." Wikipedia, the free encyclopedia. en.wikipedia.org/wiki/Affine_transformation
- "Smoothstep." Wikipedia, the free encyclopedia. en.wikipedia.org/wiki/Smoothstep
- "Extended Backus–Naur form." Wikipedia, the free encyclopedia. en.wikipedia.org/wiki/Extended_Backus–Naur_form
- "Parametric surface." Wikipedia, the free encyclopedia. en.wikipedia.org/wiki/Parametric_surface
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Kamp, R. J. "Kit toys on Lite's stage" (
docs/engine/KIT.md). Splashery source code, 2026. github.com/ryanjosephkamp/splashery/blob/main/docs/engine/KIT.md - Müller, M., Macklin, M., Chentanez, N., Jeschke, S., and Kim, T.-Y. "Detailed Rigid Body Simulation with Extended Position Based Dynamics." Computer Graphics Forum, 2020. doi.org/10.1111/cgf.14105
- Macklin, M., Müller, M., and Chentanez, N. "XPBD: Position-Based Simulation of Compliant Constrained Dynamics." Proceedings of the 9th International Conference on Motion in Games (MIG '16), ACM, 2016, pp. 49–54. matthias-research.github.io/pages/publications/XPBD.pdf
- Yang, L., Kang, B., Huang, Z., Zhao, Z., Xu, X., Feng, J., and Zhao, H. "Depth Anything V2." Advances in Neural Information Processing Systems (NeurIPS), 2024. arxiv.org/abs/2406.09414
- Berman, H. M., Westbrook, J., Feng, Z., Gilliland, G., Bhat, T. N., Weissig, H., Shindyalov, I. N., and Bourne, P. E. "The Protein Data Bank." Nucleic Acids Research 28(1), 2000, pp. 235–242. doi.org/10.1093/nar/28.1.235
- U.S. Geological Survey. "GeoJSON Summary Format." Earthquake Hazards Program. earthquake.usgs.gov/earthquakes/feed/v1.0/geojson.php
- "HYG Database." The Astronomy Nexus (astronexus.com), CC BY-SA 4.0. www.astronexus.com/projects/hyg
- Meeus, J. Astronomical Algorithms, 2nd ed. Willmann-Bell, 1998. (A book; the link is its catalog record.) openlibrary.org/isbn/9780943396613
- Jet Propulsion Laboratory, Solar System Dynamics group. "Approximate Positions of the Planets." ssd.jpl.nasa.gov/planets/approx_pos.html
- Reed, I. S., and Solomon, G. "Polynomial Codes over Certain Finite Fields." Journal of the Society for Industrial and Applied Mathematics 8(2), 1960, pp. 300–304. doi.org/10.1137/0108018
- Project Nayuki. "QR Code generator library." MIT License. www.nayuki.io/page/qr-code-generator-library
- Splat.js, an MIT-licensed library for training Gaussian splats in the browser (Stratum1 GmbH). github.com/arrival-space/splat.js
- Mozilla. "PDF.js." Apache License 2.0. mozilla.github.io/pdf.js